Dota 2 Game Update 6.84 New Items
The official change log for Dota 2 Update 6.84 has been published by Valve, detailing a number of changes to a game that tends to change rather slowly.
Valve added eight new items to the in-game item shop, with an apparent emphasis on new kinds of item progression for games that go longer.
Without a doubt, the biggest change in this week's Dota 2 patch is the introduction of seven new hero items. There's also a new consumable item, called Enchanted Mango, that offers a small bit of health regeneration while being held and 150 mana on consumption. And, in an effort to make things a bit easier on support players, observer and sentry wards now stack into a single inventory slot. Toggling between the two types of wards is as simple as double-clicking the inventory icon.
Here are details on all the new items, courtesy of Valve and Dota Cinema:
List of new ITEMS:
Enchanted Mango
- New consumable.
Provides:
+ 1 HP regeneration
Use: Consume the mango to instantly restore 150 mana. Can be fed to an ally.
Note: Multiple mangoes do not stack into one slot.
Lotus Orb (Perseverance + Platemail + Recipe)
- New item formed from Perseverance, Platemail, and a recipe.
+125% Mana Regen
+10 Damage
+10 Armor
Can be disassembled.
Active: Echo Shell - Targets an allied unit, dispelling negative buffs (normal dispel, not stuns) and applying an Echo Shell buff for 6 seconds. While the Echo Shell buff is active, it re-casts all targeted spells back at its caster. 17 Cooldown, 100 mana cost, 900 cast range
Note: This does not block the spell, it mirrors it back. Same targeting rules as Linken's Sphere.
Glimmer Cape (Shadow Amulet + Cloak)
- New item formed from Cloak and Shadow Amulet.
+20% Magic Resistance
Can be disassembled.
Active: Glimmer - Targets an allied unit and makes it turn invisible after a 0.4 second fade time. While invisible, it gains 66% magic resistance. Lasts 5 seconds. The invisible unit is allowed to move during the 5 seconds, but attacking or casting a spell will cause the 0.4 second fade time will trigger again. 16 cooldown. 900 Cast Range. Can be cast while channelling.
Note: The bonus magic resistance on Glimmer Cape is only active while invisible.
Guardian Greaves (Arcane Boots + Mekansm + Recipe)
- New item formed from Arcane Boots, Mekansm, and a recipe.
+250 Mana
+5 All Stats
+5 Armor
Passive: Guardian Aura - Provides 2 armor and 4 health regeneration aura. When a target's health is lower than 20% it instead provides 15 armor and 15 health regen.
Active: Mend - Restores 250 health and 160 mana to nearby allies. Removes negative debuffs from the caster upon cast. 45 second cooldown Note: The dispel only affects your hero.
Moon Shard (Hyperstone + Hyperstone + Recipe)
- New item formed from 2 Hyperstones and a recipe.
Passive: Shade Sight - Moon Shard grants 250 bonus night vision (when in inventory only. Works against Night Stalker's Darkness).
Use: Can be consumed to gain a permanent 60 attack speed buff (does not stack). Requires a double click to consume.
Notes: Attack Speed buff does not work on illusions.
Silver Edge (Shadow Blade + Sange + Recipe)
- New item formed from Shadow Blade and Sange and a recipe.
+30 Attack Speed
+16 Strength
Lesser Maim
Shadow Walk: Invis attack now deals 225 damage also applies Break to disable passive abilities, and reduces the target's damage output (all damage types) by 40% for 5 seconds. 24 second cooldown. Attacking to end invisibility cannot miss. Debuff does not pierce Spell Immunity.
Solar Crest (Medallion of Courage + Talisman of Evasion)
- New item formed from Medallion of Courage and Talisman of Evasion.
75% mana regen
30% evasion
Active: Loses the Solar Crest Armor and Evasion. When targetting an ally, grants them 10 Armor and 30% Evasion. When targeting an enemy, removes 10 armor and applies a 30% miss for 7 seconds. Cooldown: 7 seconds.
Can be disassembled. This debuff is dispellable.
Octarine Core (Mystic Staff + Soul Booster)
- New item formed from Mystic Staff and Soul Booster
+450 HP
+400 Mana
+4 HP regeneration
+100% Mana regeneration
Passive: Cooldown Reduction - Reduces all cooldowns by 25%.
Passive: Spell Lifesteal - Restores health for a percentage of any damage dealt from spells. 25% from heroes, 5% from creeps.
ITEM ADDITIONS
Observer And Sentry Wards
- Observer and Sentry Wards now stack into one inventory slot. Double clicking toggles which ward type is currently active.
Upgraded Boots of Travel
- Boots of Travel can now be upgraded by purchasing the recipe again. Allows you to target and teleport to allied heroes.
- What do you think of the changes implemented in Dota 2 Gameplay Update 6.84? Disappointed by a change from this week's patch? Looking forward to trying out some of the new items on your favorite Dota 2 heroes?
Let us know in the comments section!
- Dota 2 Game Update 6.84 New Items
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