Saturday, July 4, 2015

Dota 2 Game Update 6.84 New Items

Dota 2 Game Update 6.84 New Items

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Dota 2 Game Update 6.84 New Items

The official change log for Dota 2 Update 6.84 has been published by Valve, detailing a number of changes to a game that tends to change rather slowly.


Valve added eight new items to the in-game item shop, with an apparent emphasis on new kinds of item progression for games that go longer.

Without a doubt, the biggest change in this week's Dota 2 patch is the introduction of seven new hero items. There's also a new consumable item, called Enchanted Mango, that offers a small bit of health regeneration while being held and 150 mana on consumption. And, in an effort to make things a bit easier on support players, observer and sentry wards now stack into a single inventory slot. Toggling between the two types of wards is as simple as double-clicking the inventory icon.

 

Here are details on all the new items, courtesy of Valve and Dota Cinema:
 

 



List of new ITEMS:
 
Enchanted Mango Enchanted Mango
  •    New consumable.
Cost: 150 gold.

Provides:

    + 1 HP regeneration
    Use: Consume the mango to instantly restore 150 mana. Can be fed to an ally.

Note: Multiple mangoes do not stack into one slot.



Lotus Orb Lotus Orb (Perseverance + Platemail + Recipe)
  •  New item formed from Perseverance, Platemail, and a recipe.
+5 HP Regen
    +125% Mana Regen
    +10 Damage
    +10 Armor

Can be disassembled.

Active: Echo Shell - Targets an allied unit, dispelling negative buffs (normal dispel, not stuns) and applying an Echo Shell buff for 6 seconds. While the Echo Shell buff is active, it re-casts all targeted spells back at its caster. 17 Cooldown, 100 mana cost, 900 cast range

Note: This does not block the spell, it mirrors it back. Same targeting rules as Linken's Sphere. 



Glimmer Cape Glimmer Cape (Shadow Amulet + Cloak)
  •   New item formed from Cloak and Shadow Amulet.
 +30 Attack Speed
    +20% Magic Resistance

Can be disassembled.

Active: Glimmer - Targets an allied unit and makes it turn invisible after a 0.4 second fade time. While invisible, it gains 66% magic resistance. Lasts 5 seconds. The invisible unit is allowed to move during the 5 seconds, but attacking or casting a spell will cause the 0.4 second fade time will trigger again. 16 cooldown. 900 Cast Range. Can be cast while channelling.

Note: The bonus magic resistance on Glimmer Cape is only active while invisible.



Guardian Greaves Guardian Greaves (Arcane Boots + Mekansm + Recipe)
  •  New item formed from Arcane Boots, Mekansm, and a recipe.
 +55 Movement Speed
    +250 Mana
    +5 All Stats
    +5 Armor

Passive: Guardian Aura - Provides 2 armor and 4 health regeneration aura. When a target's health is lower than 20% it instead provides 15 armor and 15 health regen.

Active: Mend - Restores 250 health and 160 mana to nearby allies. Removes negative debuffs from the caster upon cast. 45 second cooldown Note: The dispel only affects your hero.

 

Moon Shard Moon Shard (Hyperstone + Hyperstone + Recipe)
  •     New item formed from 2 Hyperstones and a recipe.
+120 Attack Speed

Passive: Shade Sight - Moon Shard grants 250 bonus night vision (when in inventory only. Works against Night Stalker's Darkness).

Use: Can be consumed to gain a permanent 60 attack speed buff (does not stack). Requires a double click to consume.

Notes: Attack Speed buff does not work on illusions. 




Silver Edge Silver Edge (Shadow Blade + Sange + Recipe)
  •     New item formed from Shadow Blade and Sange and a recipe.
+32 Damage
    +30 Attack Speed
    +16 Strength
    Lesser Maim

Shadow Walk: Invis attack now deals 225 damage also applies Break to disable passive abilities, and reduces the target's damage output (all damage types) by 40% for 5 seconds. 24 second cooldown. Attacking to end invisibility cannot miss. Debuff does not pierce Spell Immunity.


 

Solar Crest Solar Crest (Medallion of Courage + Talisman of Evasion)
  •     New item formed from Medallion of Courage and Talisman of Evasion.
    10 armor
    75% mana regen
    30% evasion

Active: Loses the Solar Crest Armor and Evasion. When targetting an ally, grants them 10 Armor and 30% Evasion. When targeting an enemy, removes 10 armor and applies a 30% miss for 7 seconds. Cooldown: 7 seconds.

Can be disassembled. This debuff is dispellable.

 

Octarine Core Octarine Core (Mystic Staff + Soul Booster)
  •     New item formed from Mystic Staff and Soul Booster
+25 Intelligence
    +450 HP
    +400 Mana
    +4 HP regeneration
    +100% Mana regeneration

Passive: Cooldown Reduction - Reduces all cooldowns by 25%.

Passive: Spell Lifesteal - Restores health for a percentage of any damage dealt from spells. 25% from heroes, 5% from creeps.


 

ITEM ADDITIONS

  Observer And Sentry Wards
  •     Observer and Sentry Wards now stack into one inventory slot. Double clicking toggles which ward type is currently active.

Upgraded Boots of Travel
  •     Boots of Travel can now be upgraded by purchasing the recipe again. Allows you to target and teleport to allied heroes.
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    What do you think of the changes implemented in Dota 2 Gameplay Update 6.84? Disappointed by a change from this week's patch? Looking forward to trying out some of the new items on your favorite Dota 2 heroes?

    Let us know in the comments section! 
     
     
     
    Dota 2 Game Update 6.84 New Items

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