Dota 2 Game Update 6.84 List of Item Changes
Skull Basher
- Strength increased from 6 to 8.
- Damage reduced from 40 to 25.
- Bash now deals 60 bonus damage.
- Bash cooldown increased from 2 to 2.3.
Abyssal Blade
- Damage reduced from 100 to 85.
- Bash now deals 60 bonus damage.
- Bash cooldown increased from 2 to 2.3.
Energy Booster
- Cost reduced from 1000 to 900.
Arcane Boots
- Replenish radius from 600 to 900.
- Replenish no longer costs 35 mana to activate.
Bloodstone
- Recipe increased from 800 to 900
Armlet of Mordiggian
- Attack Speed from +15 to +25.
- Unholy Strength no longer grants +10 Attack Speed.
- Unholy Strength strength gain period from 0.7 to 0.6 seconds.
Quelling Blade
- Changed from full damage bonus to base damage bonus.
- Quell damage bonus from 32/12% to 40/15%.
- Quell no longer deals bonus damage to Roshan.
- Chop active ability now kills wards rather than dealing 100 damage.
- Chop active ability range increased from 350 to 450 when targeting wards.
Battle Fury
- Battle Fury now requires and provides the bonuses of Quelling Blade.
- Quell bonus is now 60% for melee heroes and 25% for ranged heroes.
- Attack damage reduced from 65 to 55.
- Cleave radius from 250 to 280.
Black King Bar
- Black King Bar can now be sold.
Blade Mail
- Damage Return cooldown reduced from 17 to 15.
Blades of Attack
- Cost reduced from 450 to 420.
Phase Boots
- Phase duration from 4 to 3.6 seconds.
Boots of Travel
- Teleport cooldown from 50 to 45.
Buckler
- Armor Bonus radius increased from 750 to 900.
Butterfly
- Flutter duration from 8 to 6 and bonus movement speed from 20 to 25%.
Clarity
- Duration from 40 to 45.
- Total mana restored from 150 to 170.
- Ally cast range from 100 to 250.
Cloak
- Magic resistance from 15% to 20%.
Vanguard
- Damage Block chance increased from 67% to 75%.
Crimson Guard.
- Damage Block chance increased from 67% to 75%.
- Guard active damage block increased from 50 to 55.
- Guard active area of effect from 750 to 900.
Desolator
- Damage decreased from 60 to 50.
- Recipe cost decreased from 900 to 300.
Diffusal Blade
- Diffusal Blade now works on ranged illusions for half the value.
Divine Rapier
- Damage increased from 300 to 330.
Dust of Appearance
- Movement speed slow from 15% to 20%.
Drum of Endurance
- Endurance attack speed bonus increased from 10 to 20.
Eaglesong
- Cost reduced from 3300 to 3200.
Eul's Scepter of Divinity
- Cyclone mana cost increased from 75 to 175.
Eye of Skadi
- Cold Attack slow duration for ranged heroes from 3 to 2.5 seconds.
Flying Courier
- Vision from 400 to 300.
- Speed Burst speed from 650 to 800 speed.
Force Staff
- Health regeneration increased from 3 to 4 health per second.
Ghost Scepter
- Cost reduced from 1600 to 1500.
- All attribute bonus decreased from 7 to 5.
Gloves of Haste
- Attack Speed increased from 15 to 20.
Headdress
- Regeneration Aura radius increased from 750 to 900.
Healing Salve
- Healing duration from 10 to 8 seconds.
- Ally cast range from 100 to 250.
Reaver
- Cost decreased from 3200 to 3000.
Heart of Tarrasque
- Recipe cost increased from 1200 to 1400.
- Health regeneration increased from 2% to 3.25% of total health per second.
- Regeneration disable time increased from 4 melee and 6 ranged, to 5 melee and 7 ranged.
Linken's Sphere
- Spellblock cooldown reduced from 17 to 16.
Magic Wand
- Requirements from Magic Stick + 3 branches + Recipe, to Magic Stick + 2 branches + Circlet.
- All attribute bonus from 3 to 4.
Mask of Madness
- Berserk movement speed bonus reduced from 30% to 17%.
Mekansm
- Restore active and Mekansm Aura radius increased from 750 to 900.
Mjollnir
- Static Charge no longer jumps to units that are invisible or in the fog of war.
- Static Charge cast range increased from 600 to 800.
Necronomicon
- Necronomicon Warrior/Archer health from 400/600/800 to 600/700/800.
- Necronomicon Warrior damage from 25/50/75 to 45/60/75.
- Necronomicon Archer damage from 40/80/120 to 60/90/120.
- Necronomicon Archer Aura move speed from 3/6/9 to 5/7/9%.
Observer Ward
- Observer Wards now come in single increments.
- Cost and restock time reduced by half and stock doubled.
- Observer Wards now provide a 50 XP bounty when destroyed.
- Attacking a ward can no longer miss (same for Sentry Wards).
Orb of Venom
- Poison Attack damage over time can now be lethal.
Pipe of Insight
- Insight Aura now also provides a 10% Magic Resistance aura to nearby allies (does not affect the equipped hero).
- Insight Aura radius increased from 750 to 900.
Power Treads
- Attribute bonus increased from 8 to 9.
Quarterstaff
- Cost reduced from 900 to 875.
Radiance
- Radiance recipe from 1350 to 1425.
- Radiance Burn now causes affected enemies to have a 17% miss rate.
Refresher Orb
- Reworked components and bonuses.
--------------
+6 Int
+5 HP Regen
+200% Mana Regen
+40 Damage
+10 Attack Speed
Requires: Oblivion Staff (1675) + Perseverance (1750) + Recipe (1800) = 5225.
New Refresher:
--------------
+10 HP Regen
+250% Mana Regen
+20 Damage
Requires: Perseverance (1750) + Perseverance (1750) + Recipe (1800) = 5300.
Rod of Atos
- Intelligence from 25 to 30.
Satanic
- Unholy Rage duration increased from 3.5 to 4 seconds.
Sentry Ward
- Attacking a ward can no longer miss (same for Observer Wards).
Shiva's Guard
- Freezing Aura enemy attack speed reduction improved from 40 to 45.
Stout Shield
- Cost reduced from 250 to 200.
- Damage Block chance reduced from 53% to 50%.
- Damage Block blocked damage reduced from 20 (10 for ranged) to 16 (8 for ranged).
Tango
- Can now be used on to eat Wards. Eating a ward heals for double the amount, 230 HP over 16 seconds.
- Has a 450 cast range when targeting Wards.
Town Portal Scroll
- Teleport cooldown increased from 65 to 70
- Teleport no longer removes Ethereal state when it is cast
Urn of Shadows
- Casting Soul Release on an enemy already under the effects of Soul Release now refreshes the existing debuff rather than applying a seperate instance.
Veil of Discord
- Recipe from 1250 to 1100
- Cooldown reduced from 30 to 20
- Duration reduced from 25 to 16
- Mana cost reduced from 75 to 50
Vladmir's Offering
- Lifesteal decreased from 16% to 15%
- Now grants 10% lifesteal to ranged heroes
- Now requires Headdress instead of Ring of Regeneration. Vladmir's Offering now provides +2 all stats, and Vladmir's Aura now provides 3 health regen.
What do you think of the changes implemented in Dota 2 Gameplay Update 6.84? Disappointed by a change from this week's patch? Looking forward to trying out some of the new items on your favorite Dota 2 heroes?
Let us know in the comments section!
Dota 2 Game Update 6.84 Item Changes
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